Dear WomenGamers.Com supporters and friends,
In 11 years, we have watched this industry grow immensely. The atmosphere for the next generation is notably very different today than it was back then. It’s no longer a matter of whether women play, but what they are playing that is now in question. Gamer shame is dwindling, and the world is changing. We too must change with it. This is not a good-bye letter. We are not leaving the gaming industry, but rather are adapting into more of a development role.
We are very proud of what we’ve accomplished in 11 years. Beyond creating a female-friendly community and online resource that has been featured in Entertainment Weekly, Barrons, Time Magazine, Wall Street Journal, The Guardian, Wired News, NPR, and MSN amongst others, we also have:
Provided a cumulative of $50k in scholarship opportunities for women and girls thanks to the Guildhall at SMU, DigiPen and the National Computer Camp (NCC).
Participated in various speaking engagements at highly visible conferences including the Consumer Electronics Show (CES), Game Developers Exchange (GDX), Goldsboro Gaming Expo and more.
Presented to students at North Carolina State University, Savannah College of Art and Design, Durham School of Math and Science, Cary Academy, and Girls on Track on various topics related to video gaming culture and the nature of the industry.
Several of our articles are even required reading in University-level courses, and others have been syndicated in books and are featured on other web sites.
Last but definitely not least, we want to thank our community, contributors and volunteers for their support and encouragement that has kept this site going through difficult and often testing times. For every critical email we’ve received, there were 10 more applauding our efforts. You have all been wonderful, and frankly have taught us a great deal about our own audience. We have even had the pleasure of watching some of our more critical members change their perspectives over time (you know who you are). :)
It is sad to end this chapter of our lives, and we will miss it, but we’re also excited in that we can now spend our energy moving forward with our other game industry projects.
Thank you, and see you again soon.
The WomenGamers.Com staff
PS - We will continue to keep the Facebook and Twitter pages active as we are always coming across interesting new articles and links.
Some of the projects we are involved in:
- IBM's CityOne - an on-line game that can help city leaders, businesses, and students figure out how to make cities work better by simulating transportation, environmental, business and logistical problems (Interview with Phaedra)
- PlayUp Tools - a plugin for SketchUp that allows people to create and export content to a 3D game engine
- A yet unannounced indie game title
Posted October 21st, 2010